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Competitive Street Racing
#1
speedboost 
As it says, a competitive Street Racing Scene should be devloped perhaps.

Ground Rules:
- All racers use the same car
- No Slipstream or Catchup
- Non-Contact events
- Transforms are the same for everyone
- No Unordered or Cannonball events
- Maybe include Lap Knockout, Speedtrap, Stash the Cash, Stunt and Time Attack events (Not Beat the Bomb or face-to-face events)

Sides that, a possible plan is this, going with above if below cannot be coded in (Adding D Class to the above):

- Normal Circuit, Medium I Circuit, Medium II Sprint and Circuit, Long I Sprint and Circuit pull a car from C-S Class
- Short Circuit, Normal Sprint and Medium I sprint pull a car from G-D Class
- Stunt/GP pulls any options made available in the event

Puts the test of who knows the cars the best and not simply the fastest ones of the tier, making a very serious and skilled playing field possible, also leaving compromise for shorter events with some fun out of it if possible.

To prevent unliked, unfair and unwinnable racing a veto system should be allowed to move onto the next one without penalising anyone for a draw.
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